Apple M5 Runs Where Winds Meet at Ultra Settings With Locked 60FPS
Apple continues to push the limits of Apple Silicon, as new performance tests reveal that the Apple M5 chip delivers exceptional results in Where Winds Meet, running the game at Ultra settings while maintaining a locked 60 frames per second.
This level of performance highlights the significant leap Apple has achieved with M5, particularly through increased CPU and GPU core counts and deeper hardware-software integration.
Outstanding Performance
According to benchmarks:
- Ultra graphics settings enabled
- Stable 60FPS with no frame drops
- High-resolution textures and effects
- Low power consumption
- Consistent thermal behavior
Where Winds Meet is known for its expansive open world and demanding visual effects, making this result particularly impressive.
What Powers the M5 Advantage?
The performance gains stem from:
🔹 Increased CPU Cores
- Stronger multi-threaded performance
- Better physics and AI processing
🔹 More Powerful GPU
- Improved lighting and shadows
- Stable performance in dense scenes
- Faster shader execution
🔹 Optimized Software Stack
- Enhanced Metal API
- Unified memory efficiency
- Reduced latency across the pipeline
How It Compares
The Apple M5:
- Rivals mid-range discrete GPUs
- Outperforms some Windows laptops in the same power class
- Delivers quiet, efficient gaming without heavy cooling
This further positions Mac as a legitimate gaming platform.
What This Means for Mac Gaming
These results suggest:
- AAA games can run smoothly on Mac
- Developers have stronger incentives to support macOS
- Apple Silicon is evolving beyond productivity
- Mac gaming’s future looks increasingly promising
Where Winds Meet showcases what’s possible when developers fully utilize Apple Silicon.
Looking Ahead
With continued improvements to GPU cores, Metal, and potential ray tracing support, Ultra-quality gaming on Mac may soon become the norm.


